#ifndef _LOCALSERVER_H_ #define _LOCALSERVER_H_ #include #include #include #include #include #include #include #include "../utility/SH_MySingleton.hpp" #include "../common/SH_global.h" #include "../platform/SH_PlatformInit.hpp" #include "../secure/SH_Secure.hpp" #include "../jsonparse/SH_JsonCmd.hpp" class LocalServer : public MySingleton { private: boost::mutex mMutex; // _Event mWaveEvent; std::vector m_VecFileName; public: LocalServer(); virtual ~LocalServer(); void HandleFromServer(const char *pData, int pLen, const char *topic); std::string HandleCgi_cmd(std::string &pData); }; #endif