TSI_Config/MyTcpClient.cpp
2025-03-14 15:47:10 +08:00

92 lines
2.7 KiB
C++

#include "MyTcpClient.h"
#include <QDebug>
MyTcpClient::MyTcpClient(QObject *parent) : QObject(parent), shouldReconnect(true) {
socket = new QTcpSocket(this);
connect(socket, &QTcpSocket::connected, this, &MyTcpClient::onConnected);
connect(socket, &QTcpSocket::readyRead, this, &MyTcpClient::onReadyRead);
connect(socket, &QTcpSocket::disconnected, this, &MyTcpClient::onDisconnected);
//connect(socket, &QTcpSocket::errorOccurred, this, &MyTcpClient::onErrorOccurred);
// 连接失败后,定时尝试重连
connect(&reconnectTimer, &QTimer::timeout, this, &MyTcpClient::onReconnect);
reconnectTimer.setInterval(5000); // 5秒重连一次
}
MyTcpClient::~MyTcpClient() {
shouldReconnect = false;
if (socket) {
socket->disconnectFromHost();
socket->deleteLater();
}
}
void MyTcpClient::connectToServer(const QString &host, quint16 port) {
serverHost = host;
serverPort = port;
if (socket->state() == QAbstractSocket::ConnectedState) {
qDebug() << "Already connected!";
return;
}
qDebug() << "Connecting to" << host << ":" << port;
socket->connectToHost(host, port);
if (!socket->waitForConnected()) {
qDebug() << "Connection failed!";
return;
}
}
int MyTcpClient::sendData(char*data,qint64 len) {
qint64 bytesWritten = socket->write(data, len);
socket->waitForBytesWritten();
return bytesWritten;
}
void MyTcpClient::waitForRead() {
socket->waitForReadyRead();
}
void MyTcpClient::disconnectFromServer() {
shouldReconnect = false; // 停止自动重连
reconnectTimer.stop();
heartbeatTimer.stop();
socket->disconnectFromHost();
}
void MyTcpClient::onConnected() {
qDebug() << "Connected to server!";
emit connected();
reconnectTimer.stop(); // 连接成功,停止自动重连
heartbeatTimer.start(); // 开始发送心跳包
}
void MyTcpClient::onReadyRead() {
QByteArray data = socket->readAll();
emit dataReceived(data);
}
void MyTcpClient::onDisconnected() {
qDebug() << "Disconnected from server!";
emit disconnected();
if (shouldReconnect) {
qDebug() << "Attempting to reconnect in 5 seconds...";
reconnectTimer.start(); // 触发自动重连
heartbeatTimer.stop(); // 断开后停止心跳
}
}
void MyTcpClient::onErrorOccurred(QAbstractSocket::SocketError socketError) {
Q_UNUSED(socketError)
qDebug() << "Socket error:" << socket->errorString();
emit errorOccurred(socket->errorString());
}
void MyTcpClient::onReconnect() {
if (socket->state() == QAbstractSocket::UnconnectedState) {
qDebug() << "Reconnecting to" << serverHost << ":" << serverPort;
socket->connectToHost(serverHost, serverPort);
}
}